schedule 1 

updates and patch notes 

Schedule 1 

updates, patchnotes

  • Added Bleuballs Boutique interior and functionality.
     
  • Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
     
  • Added wooden sign.
     
  • Added metal sign.
     
  • Added wall-mounted shelf.
     
  • Added safe.
     
  • Added antique wall lamp.
     
  • Added modern wall lamp.
     
  • Added grandfather clock.
     
  • Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
     
  • Added Château La Peepee.
     
  • Added Brut du Gloop.
     
  • Added silver watch.
     
  • Added gold watch.
     
  • Added silver chain.
     
  • Added gold chain.
     
  • Added gold bar.
     
  • Added 6 different paintings for you to collect.
     
  • Added toilet (pre-owned).
     
  • Added golden toilet.
     



Tweaks/Improvements
 

  • Improved the counteroffer product selection interface.
     
  • Improved phrasing for customer recommendation dialogue.
     
  • Increased jar stack size to 20.
     
  • Added some extra null checks and validity checks.
     
  • Supplier meeting icons in the map app now include the supplier's name.
     
  • Removed the cooldown timer for requesting a meeting with a supplier.
     
  • Time skips (e.g. sleeping) now affect the supplier meeting countdown.
     



Bug fixes
 

  • Fixed delivery destination dropdown overflowing outside of phone screen.
     
  • Fixed player lists sometimes not clearing properly when exiting to menu.
     
  • Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
     
  • Fixed a bug where item slot filters could be bypassed by swapping items.
     


  • what they are working on next!

 

  • Making sure employees are working consistently and without issue.
     
  • Preventing save games getting corrupted/disappearing. I've met with some folks at Valve and got some great insight into how I can improve the save file format so that it plays a bit nicer with Steam Cloud saves, as well as being less prone to corruption.
     
  • Minimizing disconnections and loading issues in multiplayer.

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